The attack on the first from right. Your route up is going to be a tree branch that starts near the base of the windmill. All you have to do now is drop into the dark pit below and face the first boss. Once here, continue forward and drop down into the swamp, ideally plunging into the enemy directly below to make short work of it. There is a Knight at the bottom. Once you navigate round the trunk and reach the path that the pyromancer guards, immediately turn right and roll onto the roof next to you. Walk ahead and path on the left and keep moving up towards the dragon on the mountain.
Whichever happens to be the flamed up guy of the moment will always be more aggressive, while the other one will hang back and spit toxic stuff at you. Dispatch them and continue on through another entrance to wind up by a fountain. Up next Continue up the stairs and enter the next room to fight a skeleton. With a friend, you only have to concentrate one one demon, which is pretty easy. Murder the hell out of it to get that other Laser Angel out of your life. Now we just want to get past him without having our bollock hairs roasted.
Take that and climb up, then take the stairs just ahead. To obtain it, you will need to start at the second bonfire and run across the bridge to your right. Again it is a huge place to wander around. In reality I ran away and shot her with arrows. Darkeater Midir is a boss in Dark Souls 3 Ringed City. Killing him is easy, but the soldiers around are tough to take down.
I get it, games are expensive, but that's reality. All of that aside, piracy is still a crime. Again take left and you will need to fight with an armored knight that has a hole in his chest. This knight has a pretty long range of attack, so going near is simply dying. In either case, once we get to the next bonfire you can come back to where Lapp was and take some nice items he leaves for you. Fire, for obvious reasons, definitely does not. Let's be perfectly clear: this is called piracy, and it is illegal.
Turn downstairs to grab a Blessed Gem. At least one of the casters in here will do the evil cloud trick at you. The portal of suns is … a problem. Wait for him to come back, then run along as soon as the fire dies down. Of the two, Gael seems better at holding his own. You should just land on a tree branch below.
If not, head back to the now much safer area with all the shacks. Immediately on the left and behind a structure will be the first pilgrim. Drop down into the area, then run to your right into the corner - they're located on a ledge. After killing him, take the path on the right. You reach a chamber with candles around some kind of place of worship, look for the exit and walk straight to the castle ahead. After using the Bonfire straight ahead there is another entrance uses that.
When you reach it, hug the left hand wall as closely as possible and walk off the ledge. From here, head forward until you reach the toxic pool and then run across towards the large root directly on the other side of the damaged house. After another short break behind this cover, meander up the large branch and follow it to the right until you make it onto a path where a pyromancer awaits. If you own Ashes of Ariandel and have defeated Sister Friede and Ariandel , go and talk to the painting girl in the attic and then return to the boss room. Eventually its attention should divert to the enemies out in the open, so if it spots them, use that opportunity to hastily move behind the large rock further on. Make your way to the boulder and then turn and run into the broken wall directly behind you. There's a room with a mimic chest.
This is the boss of next you have to fight. Kill it for the ring. There used to be a wall here. Frost magic or weapons would probably be worth a go, given the nature of these bosses. Finally, when you enter a tower, you have to jump down. The first of these is very easy to find. Not pictured: the other one, about to slap me around.