The battle itself is pathetically easy with the Claimh Solais. Wouldn't your mother be proud of you! Speed run of Castlevania: Aria of Sorrow on hard mode in 14 segments, completed on September 4 2004. This means that you can count on lots of fighting, climbing and jumping. With their souls, you gain the use of their special abilities, many of which are necessary for you to get to locations that are out of your reach. Though some considered the release of Dawn of Sorrow as not as big a success as it should have been, we can all agree that Dawn of Sorrow has set a reputable name and gave a good kick start for the succeeding Castlevania titles to come. Other things I do in this segment: Soul - Giant Bat 10th segment: Top Floor Random Factor: Soul - Succubus Chances to Obtain: 4 Succubi in the path Rarity: Uncommon There may only be 4 Succubi on the way, but it only took me a few tries to get one of them to cough it up. Konami bills this as the first Castlevania game that is set in the future'2035 to be precise, but what they don't tell you is that it really doesn't affect game play.
It's actually not that difficult to get. Death's Sickle I obtain for one reason: Julius Belmont. . Dawn of Sorrow is a very solid game that can be enjoyed by anyone. The drawback is it's extremely close range. Other things I do in this segment: Weapon - Mystletain 5th Segment: Death Random Factor: None Another segment without a random factor! Legion is skipped since all it is protecting is the Galamoth Soul, which only has one use that I don't need. This is the first segment that I get a break ; All I need to do here is travel from Save point to Save point without dying.
While this is a good way to get experience, it's extremely frustrating to finally clear an area, accidentally exit the area and come right back, only to have to fight the same critters over again. Not to mention it's actually a pretty decent soul to attack with. Like previous Castlevania titles, game play is your typical 2d sidescroller. Yeah, it makes the game more challenging, but it really fits in with the Castlevania world. A new and cool idea in this game is the Magic Seal System. All Hard Mode Items found. Boss Rush and Sound Mode.
If you fail to do so, the boss shall regain hitpoints and you have to fight again. Upon completing the game's primary story once, a new New Game+ option that allows the player to restart the entire scenario with the souls and equipment from the previous save - allowing for 100% completion of the game. Weapon of choice here is easily Death's Sickle, due to it's range and power. The owner of the castle is, of course, Count Dracula. File 3: Julius Belmont before the Graham fight.
Can Konami strike gold one more time, or have they reached the end of the line? Maybe the only letdown of this Title is anime art style which tends to look less dark and grim than what it was supposed to be, and to some, a little bit out of place. I use the portal in the Clock Tower to bring me back near the entrance, which gives me easy access to the Underground Reservoir. Earn enough experience points and you actually go up a level. I end up using every last healing item I had including the pudding! While I didn't like it at first, I grew to like the ability to only save your game in the special sanctuaries. Author's comments: I had been thinking about doing a run on this game for a while now. Game Description Play as Soma Cruz with a unique ability called the power of dominance and stop Dracula's reincarnation in this action-packed game - Castlevania: Aria of Sorrow! These two elements are a reference to the Japanese superhero, Kamen Rider, who is known for his flying-kick finishing move and his red scarf.
I needed to take out all 4 eyes to lower his defense enough to be able to hit for decent damage. Ironically, neither Kamen Rider Black nor Kamen Rider Kuuga wore scarves, unlike many of the early Riders. When I got around to doing some testing I found that all the bosses after I obtain Claimh Solais would take 2x-3x as long to complete with any other weapon includes Balore, Graham, and Chaos. Death's Sickle has the highest attack power of any weapon in the game, and also has great range. This segment took me a few tries to pull off, due to the difficulty at lvl 26 my stats are pathetic but was actually one of the more enjoyable segments to do.
And now a quick breakdown of the segments: 1st Segment: Main Corridor Random Factor: Weapon - Combat Knife Dropped by: Zombie Soldier Chances to Obtain: 7 Zombie Soldiers in the path. Rarity: Semi-Common I need this soul for the first part of the fight with Death. I plan to beat this time at some point down the road, though I'm not quite sure when I'll actually get around to it. For Julius the range is very nice, and it's the only weapon I can get that will hit him for 70+. Available in 3 versions: low quality, normal quality, and 60fps high quality.
Want to trade souls with your friends? I need this soul for the second part of the battle with Chaos. After that I just head to the Floating Garden and save just before Julius Belmont. This increases your abilities, the most critical of which is hit points. Every creature that you kill is recorded and earns you experience points. God I hated this segment.