Isn't it nice to have all three vehicles wrapped up in one? So return back and follow the path. Just deal a damage of 6000 and the fight is over. You will also have to encounter a few monsters here and there however, but if you have been keeping your weapons to date and have your levels around the specified area then you should be fine. In the morning Faris is the first one to wake up, but Galuf is still a little startled that Faris is a girl, but Faris is Faris, so the party regroups and goes off. But, there are some disadvantages with it.
After defeating them the Sealed Book will do its work. And apparently there his friends! Now go search for that last Crystal! When Lenna tries to offer the Hiryuu some Hiryuusou it refuses to eat it because he doesn't trust it due to the fact that it attacks Hiryuus. Then the souls of Faris, Butz, and Lenna are taken away as a mysterious figure appears. It was done so to seal off the power of the void. Butz apologizes for them coming, but Galuf told them they didn't have to come, but the party made his day. Head across the bridge and into the next cave. But the party doesn't care, so the party leaves for the ruins.
So wait a while until the moogle guarding the door starts to walk around, that's when you can tell that it is safe. Defeat her and then go back to the Meteor, also note that this is a side area and will be further discussed in the side area section. When the party reaches the room, the crystal has been shattered, then the spirits of the crystals of Earth transends to the party. After completing this dungeon you'll be able to use the Submarine again which opens up more dungeons and stuff to do. Then the party notices the ship is sinking! Approach the center and Lenna notices Queen Karnak, the Queen tells the party that she is getting in the middle of her way of revival. Now make your way through to the top of the castle because its very linear in this place and if you get stuck in this place, you must be very dumb.
The chancelleur will tell that the wind had stopped and all of the sudden monsters came rushing into the Wind Shrine and apparently King Tycoon has gone up to the top floor but has not returned back yet since. Well they'll see when they get there so go there now! There is a Sandworm that lives here and once defeated you can use its body as a bridge, so Mid and Cid will distract the Sandworm whimps! All the packs are listed per area as you grow through the game, so if you encounter all of them listed, you shouldn't have any issues with the Rages. Now you will have to make your way back to the room with the numerous skulls and hit switch 16. But something's wrong, they have never been away for this long and the party is worried, so head inside the meteorite. There's a chance to give Bartz a name now. This library looks like the Wind Shrine from earlier in the game and its in the middle of a forest, so when you do reach there, heal your wounds and save your game. The two square no pun intended off in a battle and Guido seems to be an even match against Exdeath.
After you regain control, walk up to the top of the library and talk to the guys, to learn the mp-song. Also thanks for telling me about the tip on getting GrandTrain if you missed it on your first encounter. Before you reach the eight floor Zeza will contact you, the scene then shifts to Zeza. Try to find your way around them, and yes you can destroy all of them and they will not come back after you have destroyed them. Then suddenly the ruins are starting to collapse, the party then hurries to the airship and hurries off just in the nick of time.
You will already notice plenty of flames spewing around the castle. Now that you have defeated the cannons on the right, do the same to the cannons on the left. When you reach the other side of the Hiryuu Valley via the rope bridge you might encounter a Golem, BoneDragon, and a ZombieDrgn. Then another figure appears its King Tycoon that calls for Lenna! Talk to the scholars inside and they will tell you that Mid is missing and that he is the grandson of Dr. The aftershock of the meteor has created massive problems for the party as the road to Tule has been blocked. Now go to the top right part of the moogle village and talk to the moogle.
Zeza tells the party he's fine, but Galuf knows well enough to contradict that. After the battle the party defeats the Sandworm, and the party asks Cid and Mid to look after the Black Chocobo while the party is gone. Otherwise you will be poisoned! The new scene takes place in Butz's past, his father is talking to his mother and he tells his mother if anything should happen to him then she should tell Butz about the crystals. Also if you have X-Fight along with the Bothhand ability this fight goes by in just three rounds with a single character! Let's go north and see what kind of crazy plan we can cook up. Well 1000 years ago, a powerful force named Enuo was able to control the Void, the battle had raged on for a long time. Here in this next room you will be on top of the bookselves in which the Bookshelf did not alow you to enter through earlier so laugh at him! But Dorgan has doubts as he questions that an evil from his world should be sealed in someone's else's and Dorgan cannot agree on that. Now enter to the outside of North Mountain and take a glimpse of the view if you like, then head to the cave.
After your done head for the staircase leading to the next area with the numerous switches. Yes Galuf you did it! Lenna decides to go change as the party huddles over a fire, but Faris refuses to dry his clothes, but Galuf knows that he will catch a cold so Butz and Galuf pulls Faris, then has Faris pushes the two away it reveals that Faris is really a girl! Well it depends on how fast you get there. One obvious one is that you can't use any white spells on yourself. Now exit the town and the barrier that was blocking the west path is now gone and head towards the Ancient Library. Once you catch it Butz sees if the Black Chocobo can fly and apparently it can and also Faris notices that the Black Chocobo has something so she smacks him and two Crystal shards pop out. Now continue through to the next room, and in this next room has a pipe leading to another room which contains two switches.
Galuf then suddenly jumps out and quickly responds that the party will protect the crystals, although his memory has not returned he decides to protect them anyways! But who cares cue the Final Fantasy V main theme music the party decides to go anyways! Everything seems fine until Zeza is attacked by a monster, but Zeza easily takes care of it. After that take the top floor of the castle and you should reach Cara tending to the hiryuu. Talk to them twice if you have to, maybe something might slip from them. When all is done and done, head outside and save your game and the steamship is outside the port of Karnak. Then, after you have defeated the other cannons on the left the party notices something. Now continue on and save if you wish, then continue on through until you meet up with Exdeath. If you were so happened to have incurred serious injuries, now is the time to go back to the surface and buy new supplies and heal your wounds and come back down.
Then exit out and continue onto the next room, and inside you should find a save point. With the road to Tule, a town most probably required to pass through to reach the Wind Shrine, now blocked, the road to the Wind Crystal is also blocked. For the rest, he explains pretty much every area in details, so read through it and it should be fine. The right side is for heavy equipment like Armor and physical attack people. At first it will run and then realize that you were the people that saved him. Then when the party defeats the boss King Tycoon immediately heads for the crystal room. Now here in this room is the a treasure chest in the middle, don't worry about the invisible floors and such because they are just their to fool you.